Improper resource allocation In immutable
Description
Immutable.js List 32-bit trie overflow → unrecoverable DoS
Summary
List#set, List#setSize, List#setIn, List#updateIn (and the functional set / setIn / updateIn) mishandle an index or size in the range [2 ** 30, 2 ** 31):
On an empty List the operation enters an uncatchable infinite loop (a tight CPU spin; a surrounding try/catch never regains control). Only killing the worker recovers it.
On a populated List (≥ 32 elements — i.e. any array of ≥ 32 items turned into a List by fromJS) the loop allocates without bound → heap exhaustion → the process aborts (SIGABRT, exit 134, or kernel OOM-kill 137). A real crash, not a recoverable error.
The index may be a numeric string, so it can come straight from a request body, URL, or key-path. A single small unauthenticated request is enough.
There is also a companion silent data-corruption issue in setSize:
List([1, 2, 3]).setSize(2 ** 31); // before fix => size 0 (silently cleared) List([1, 2, 3]).setSize(2 ** 32 + 5); // before fix => size 5 (huge value wraps to 5)
Impact
Availability only. A reachable configuration is any endpoint that routes untrusted input into a List index or a setIn/updateIn key-path — which the extremely common state = fromJS(body); state.setIn(userPath, value) pattern does (config stores, document/collection editors, redux-immutable reducers, JSON-Patch endpoints, etc.).
No confidentiality or integrity impact, no RCE. The companion setSize bug can silently corrupt application state (wrong size) without crashing.
Reproduction (immutable 5.1.7)
import { fromJS, List } from 'immutable'; // 1) Populated List: OOM -> process abort (SIGABRT, exit 134) within ~2s fromJS({ items: new Array(64).fill(0) }).setIn(['items', '1073741824'], 'x'); // 2) Empty List: hangs forever, uncatchable List().set(2 ** 30, 'x'); ...
A remote 43-byte HTTP request ({"path":["items","1073741824"],"value":"x"}) is sufficient to abort a worker that applies it via state = state.setIn(path, value).
Any index in [2 ** 30, 2 ** 31) works (1073741824, 2000000000, …). An index in [2 ** 31, 2 ** 32) does not crash — it silently wraps (clearing the List) via the same root cause.
Root cause
List stores its values in a 32-wide trie (SHIFT = 5, so each level addresses 5 more bits) and uses signed 32-bit bitwise arithmetic throughout setListBounds() (src/List.js):
Infinite loop (the hang / OOM). The level-raising loop
while (newTailOffset >= 1 << (newLevel + SHIFT)) { newRoot = new VNode( newRoot && newRoot.array.length ? [newRoot] : [], owner ); newLevel += SHIFT; }
relies on 1 << (newLevel + SHIFT). A JavaScript shift count is taken mod 32, so once newLevel + SHIFT reaches 31 the term goes negative (1 << 31 === -2147483648) and at 32 wraps to 1 (1 << 35 === 8). The comparison then stays true forever and the loop never terminates. On a populated List, each iteration retains a new VNode ([newRoot]), so the heap fills and V8 aborts; on an empty List it spins on CPU without allocating.
Silent wraparound (the setSize corruption). The begin |= 0 / end |= 0 coercion (ToInt32) silently wraps large finite values ((2 ** 31) | 0 === -2147483648, (2 ** 32 + 5) | 0 === 5), producing a wrong resulting size instead of an error.
The threshold is 2 ** 30: that is the largest size for which 1 << (newLevel + SHIFT) stays a valid positive 32-bit integer throughout the loops (newLevel + SHIFT stays ≤ 30).
Remediation
The fix is contained to setListBounds() in src/List.js:
Validate up front, before the lossy | 0 coercion. Compute the intended origin and capacity in full precision and throw a clear, catchable RangeError when they exceed the addressable range (MAX_LIST_SIZE = 2 ** 30). Infinity/NaN are left to the existing | 0 → 0 behaviour (so setSize(Infinity) stays 0 and slice(0, Infinity) still means "to the end").
Stop the shift from wrapping. Replace 1 << exp in the level-raising loops with a helper that uses the cheap bitwise shift while it is exact (exp ≤ 30, the common path including every push/setSize/slice) and falls back to the non-wrapping 2 ** exp only for the rare deep trees reached when a negative origin (unshift / negative index) is normalized to a large positive capacity (exp can reach 35 there, where 1 << 35 would wrap to 8).
This turns every hang, the misleading "Maximum call stack size exceeded", the OOM/SIGABRT, and the silent setSize truncation into one descriptive RangeError, preserves all behaviour for sizes < 2 ** 30, and keeps the hot push path on the fast bitwise shift (the 2 ** exp branch is never reached by non-negative operations).
Is the new limit a breaking change?
No working code is affected. A List could never actually hold ≥ 2 ** 30 values before — the attempt hung, crashed, or silently corrupted the size. The limit was already implicit in the 32-bit trie; the fix only makes it explicit and catchable, mirroring native JS arrays (new Array(2 ** 32) → RangeError: Invalid array length). The single observable behaviour change is that setSize(hugeValue), which used to return a silently wrong size, now throws. 2 ** 30 ≈ 1.07 billion entries (~8 GB of pointers alone), far beyond any practical use.
Mitigations (for users who cannot upgrade immediately)
Validate/clamp any externally supplied List index or setIn/updateIn key-path segment against a sane maximum before passing it to immutable.
Reject numeric path segments ≥ 2 ** 30.
Run request handling in a worker that can be restarted, and cap the heap (--max-old-space-size) so an abort is contained.
Update Impact
Minimal update. May introduce new vulnerabilities or breaking changes.
Ecosystem | Component | Affected version | Patched versions |
|---|---|---|---|
debian 11 | - | ||
debian 12 | - | ||
debian 13 | - | ||
debian 14 | - | ||
npm | 4.3.9, 5.1.8 |
Aliases
References